Rename an item within the data
slot of an oce object, also changing
dataNamesOriginal
in the metadata
slot, so that the [[
accessor will
still work with the original name that was stored in the data.
Note that this function does not alter associated flags or units; to
take care of those things, use the newer rename()
function instead.
Arguments
- object
an oce object.
- old
character value that matches the name of an item in
object
'sdata
slot.- new
character value to be used as the new name that matches the name of an item in
object
'sdata
slot. Thus must not be the name of something that is already in thedata
slot. Ifnew
is the same asold
, then the object is returned unaltered.- note
character value that holds an explanation of the reason for the change. If this is a string of non-zero length, then this is inserted in the processing log of the returned value. If it is
NULL
, then no entry is added to the processing log. Otherwise, the processing log gets a new item that is constructed from the function call.
See also
Other things related to the data slot:
oceDeleteData()
,
oceGetData()
,
oceSetData()